Post-Release Balance Patches +


-Fixed several tile passability issues.

-Adjusted the stats of some Classes.

-Adjusted the stats of some Enemies.

-Many enemy resistances were changed. -Fixed a bug prevented the “Guardian Axe” from activating its unique counterattack.

-Added TWO ADDITIONAL BOSSES to the final dungeon.

-Duskar’s “Dusk Strike” ability is now classified as a “Certain Hit.”

-Fixed and added the AGGRO stat for some/most enemies, as it was unintentionally neglected.

-Added some files and additional (…inaccessible) maps to the game in preparation for the upcoming post-game content!

-Duskar’s “Dusk Strike” ability did not absorb HP as intended.

-“Dusk Strike” now also removes enemy buffs such as Mirror, Stat Guard, Etc.

-Fixed an error that caused the ability of a late-game boss to not function as intended.

-NPC in Scarmonde stated that defending recovered HP. This was false, as only MP is recovered.

-The “Magic Greatshield” had the wrong icon; this was fixed.

-Some mid/late-game enemies were buffed

-Some mid/late-game enemies now have additional abilities.

Files

Scarmonde.rar 500 MB
25 days ago

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